alright, so…progress! since I got my unity pro trial, I’ve been able to start working on what is probably the ~thing~ of this game, which are the security cameras
between waves of enemies, you’ll be able to place/rotate a limited amount of security cameras on the walls of the mall, so that during the enemy waves, you’ll have a good idea of what’s happening in all the places where you aren’t. pretty useful stuff!
also: the enemies are after security tapes. if one is on the ground and not too far away, they’ll go after it. what a pain, right? so if you come across a tape on the ground, you can pick them up and carry them back to the security office. unfortunately, you can’t attack and carry at the same time, you have to drop the tape to be able to fight.
OH also I forgot to mention: the big ol’ white cylinder is your respawn point, you pop back there when you die. or, well, you’re a robot, so your consciousness is downloaded into that body, I suppose. respawn!